101C · Understand the Dev & Supply
What am I buying into—and what can the supply side do?
Start with bundles and visible wallets. Learn issuance, control, sellable supply, liquidity, earnings, and the dev–buyer relationship through practical checks.
Start chapter 1 →13 chapters with worked investigations · examples + evidence- Understand the mechanism
- Inspect the evidence
- Read both sides
The complete dev and supply path: bundles, creator powers, inventory, liquidity, earnings, and the dev–buyer relationship.
Bundles: what you are buying into
Could many wallets represent one early inventory position?
Read chapter →101C.2Primary address, side wallets & blind spots
What does “dev holding 2%” actually cover?
Read chapter →101C.3Creation, supply, first allocations & price
Who decides how many units exist and what the first buyer pays?
Read chapter →101C.4Creator powers: mint, freeze, fees & transfers
What can change after you buy?
Read chapter →101C.5Float, locks, vesting & unlocks
Which inventory can reach the market now—or later?
Read chapter →101C.6Liquidity control, graduation & migration
Who can change the market underneath your position?
Read chapter →101C.7How the dev earns: fees, inventory & Pay Dev
Does the creator need to sell tokens to get paid?
Read chapter →101C.8Marketing, supported demand & early surges
Who is bringing buyers—and who is funding the buying?
Read chapter →101C.9Cost basis, sales & remaining inventory
What did the early holders pay, and what are they doing now?
Read chapter →101C.10Dev Cycle / Buyer Cycle: the symbiosis
Why must a trader see the supply side as well as their own thesis?
Read chapter →101C.11Alignment, monetization & destructive distribution
When does earning from a token become a problem for buyers?
Read chapter →101C.12Launch history, departures & demand exhaustion
What could make the dev or the buyers stop?
Read chapter →101C.13Whole-token review: thesis, hygiene & what you cannot see
How do you turn these checks into one practical retail decision?
Read chapter →Learn, then investigate
Open Inspect → / Apply the evidence in 202A · Snipe → / 202B · Swing →